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23.2.2.28 Manipulating breakpoints using Python
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Python code can manipulate breakpoints via the 'gdb.Breakpoint' class.
-- Function: Breakpoint.__init__ (spec [, type [, wp_class [,internal
[,temporary]]]])
Create a new breakpoint according to SPEC, which is a string naming
the location of the breakpoint, or an expression that defines a
watchpoint. The contents can be any location recognized by the
'break' command, or in the case of a watchpoint, by the 'watch'
command. The optional TYPE denotes the breakpoint to create from
the types defined later in this chapter. This argument can be
either 'gdb.BP_BREAKPOINT' or 'gdb.BP_WATCHPOINT'; it defaults to
'gdb.BP_BREAKPOINT'. The optional INTERNAL argument allows the
breakpoint to become invisible to the user. The breakpoint will
neither be reported when created, nor will it be listed in the
output from 'info breakpoints' (but will be listed with the 'maint
info breakpoints' command). The optional TEMPORARY argument makes
the breakpoint a temporary breakpoint. Temporary breakpoints are
deleted after they have been hit. Any further access to the Python
breakpoint after it has been hit will result in a runtime error (as
that breakpoint has now been automatically deleted). The optional
WP_CLASS argument defines the class of watchpoint to create, if
TYPE is 'gdb.BP_WATCHPOINT'. If a watchpoint class is not
provided, it is assumed to be a 'gdb.WP_WRITE' class.
-- Function: Breakpoint.stop (self)
The 'gdb.Breakpoint' class can be sub-classed and, in particular,
you may choose to implement the 'stop' method. If this method is
defined in a sub-class of 'gdb.Breakpoint', it will be called when
the inferior reaches any location of a breakpoint which
instantiates that sub-class. If the method returns 'True', the
inferior will be stopped at the location of the breakpoint,
otherwise the inferior will continue.
If there are multiple breakpoints at the same location with a
'stop' method, each one will be called regardless of the return
status of the previous. This ensures that all 'stop' methods have
a chance to execute at that location. In this scenario if one of
the methods returns 'True' but the others return 'False', the
inferior will still be stopped.
You should not alter the execution state of the inferior (i.e.,
step, next, etc.), alter the current frame context (i.e., change
the current active frame), or alter, add or delete any breakpoint.
As a general rule, you should not alter any data within GDB or the
inferior at this time.
Example 'stop' implementation:
class MyBreakpoint (gdb.Breakpoint):
def stop (self):
inf_val = gdb.parse_and_eval("foo")
if inf_val == 3:
return True
return False
The available watchpoint types represented by constants are defined
in the 'gdb' module:
'gdb.WP_READ'
Read only watchpoint.
'gdb.WP_WRITE'
Write only watchpoint.
'gdb.WP_ACCESS'
Read/Write watchpoint.
-- Function: Breakpoint.is_valid ()
Return 'True' if this 'Breakpoint' object is valid, 'False'
otherwise. A 'Breakpoint' object can become invalid if the user
deletes the breakpoint. In this case, the object still exists, but
the underlying breakpoint does not. In the cases of watchpoint
scope, the watchpoint remains valid even if execution of the
inferior leaves the scope of that watchpoint.
-- Function: Breakpoint.delete
Permanently deletes the GDB breakpoint. This also invalidates the
Python 'Breakpoint' object. Any further access to this object's
attributes or methods will raise an error.
-- Variable: Breakpoint.enabled
This attribute is 'True' if the breakpoint is enabled, and 'False'
otherwise. This attribute is writable.
-- Variable: Breakpoint.silent
This attribute is 'True' if the breakpoint is silent, and 'False'
otherwise. This attribute is writable.
Note that a breakpoint can also be silent if it has commands and
the first command is 'silent'. This is not reported by the
'silent' attribute.
-- Variable: Breakpoint.thread
If the breakpoint is thread-specific, this attribute holds the
thread id. If the breakpoint is not thread-specific, this
attribute is 'None'. This attribute is writable.
-- Variable: Breakpoint.task
If the breakpoint is Ada task-specific, this attribute holds the
Ada task id. If the breakpoint is not task-specific (or the
underlying language is not Ada), this attribute is 'None'. This
attribute is writable.
-- Variable: Breakpoint.ignore_count
This attribute holds the ignore count for the breakpoint, an
integer. This attribute is writable.
-- Variable: Breakpoint.number
This attribute holds the breakpoint's number -- the identifier used
by the user to manipulate the breakpoint. This attribute is not
writable.
-- Variable: Breakpoint.type
This attribute holds the breakpoint's type -- the identifier used
to determine the actual breakpoint type or use-case. This
attribute is not writable.
-- Variable: Breakpoint.visible
This attribute tells whether the breakpoint is visible to the user
when set, or when the 'info breakpoints' command is run. This
attribute is not writable.
-- Variable: Breakpoint.temporary
This attribute indicates whether the breakpoint was created as a
temporary breakpoint. Temporary breakpoints are automatically
deleted after that breakpoint has been hit. Access to this
attribute, and all other attributes and functions other than the
'is_valid' function, will result in an error after the breakpoint
has been hit (as it has been automatically deleted). This
attribute is not writable.
The available types are represented by constants defined in the 'gdb'
module:
'gdb.BP_BREAKPOINT'
Normal code breakpoint.
'gdb.BP_WATCHPOINT'
Watchpoint breakpoint.
'gdb.BP_HARDWARE_WATCHPOINT'
Hardware assisted watchpoint.
'gdb.BP_READ_WATCHPOINT'
Hardware assisted read watchpoint.
'gdb.BP_ACCESS_WATCHPOINT'
Hardware assisted access watchpoint.
-- Variable: Breakpoint.hit_count
This attribute holds the hit count for the breakpoint, an integer.
This attribute is writable, but currently it can only be set to
zero.
-- Variable: Breakpoint.location
This attribute holds the location of the breakpoint, as specified
by the user. It is a string. If the breakpoint does not have a
location (that is, it is a watchpoint) the attribute's value is
'None'. This attribute is not writable.
-- Variable: Breakpoint.expression
This attribute holds a breakpoint expression, as specified by the
user. It is a string. If the breakpoint does not have an
expression (the breakpoint is not a watchpoint) the attribute's
value is 'None'. This attribute is not writable.
-- Variable: Breakpoint.condition
This attribute holds the condition of the breakpoint, as specified
by the user. It is a string. If there is no condition, this
attribute's value is 'None'. This attribute is writable.
-- Variable: Breakpoint.commands
This attribute holds the commands attached to the breakpoint. If
there are commands, this attribute's value is a string holding all
the commands, separated by newlines. If there are no commands,
this attribute is 'None'. This attribute is not writable.
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