SLEEP(3) manual page
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sleep - sleep for the specified number of seconds
#include <unistd.h>
unsigned int sleep(unsigned int seconds);
sleep() makes the calling
thread sleep until seconds seconds have elapsed or a signal arrives which
is not ignored.
Zero if the requested time has elapsed, or the
number of seconds left to sleep, if the call was interrupted by a signal
handler.
POSIX.1-2001.
sleep() may be implemented using SIGALRM;
mixing calls to alarm(2)
and sleep() is a bad idea.
Using longjmp(3)
from
a signal handler or modifying the handling of SIGALRM while sleeping will
cause undefined results.
alarm(2)
, nanosleep(2)
, signal(2)
, signal(7)
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