menu_pattern(3X) manual page
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menu_pattern - get and set a menu’s pattern
buffer
#include <menu.h>
int set_menu_pattern(MENU *menu, const char *pattern);
char *menu_pattern(const MENU *menu);
Every menu has an associated pattern match buffer. As input
events that are printable characters come in, they are appended to this
match buffer and tested for a match, as described in menu_driver(3X)
.
The
function set_menu_pattern sets the pattern buffer for the given menu and
tries to find the first matching item. If it succeeds, that item becomes
current; if not, the current item does not change.
The function menu_pattern
returns the pattern buffer of the given menu.
The function menu_pattern
returns a pointer, which is NULL if the menu parameter is NULL. Otherwise,
it is a pointer to a string which is empty if no pattern has been set. It
does not set errno.
The function set_menu_pattern may return the following
error codes:
- E_OK
- The routine succeeded.
- E_BAD_ARGUMENT
- Routine detected
an incorrect or out-of-range argument.
- E_BAD_STATE
- Routine was called from
an initialization or termination function.
- E_NOT_CONNECTED
- No items are
connected to menu.
- E_NO_MATCH
- Character failed to match.
- E_SYSTEM_ERROR
- System
error occurred (see errno).
curses(3X)
, menu(3X)
.
The header
file <menu.h> automatically includes the header file <curses.h>.
These
routines emulate the System V menu library. They were not supported on
Version 7 or BSD versions.
Juergen Pfeifer. Manual pages and adaptation
for new curses by Eric S. Raymond.
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